Dungeon and Dragon Cure Wounds 5E Spell Complete Guide

Cure Wounds 5E

Dungeons and Dragons (D&D) is a fantasy role-playing game that allows players to create characters and embark on epic adventures. One of the most fundamental aspects of the game is combat, and the ability to heal damage taken during combat is critical. The Cure Wounds 5E spell is one of the primary spells used for healing in D&D, and this article will provide a complete overview of the spell.

What is the Cure Wounds 5E Spell in D&D?

Cure Wounds is a 1st-level spell in D&D 5E that allows a character to heal themselves or an ally. It’s a great spell to have in your bag when facing enemies in combat or dealing with environmental hazards that may cause damage. The spell can be cast by characters who can use spells, such as Clerics, Druids, and Paladins, among others.

The basic function of Cure Wounds is to restore lost hit points to a creature. A creature’s hit points represent their health. When they take damage from attacks or other sources, their hit points are reduce. It allows you to restore some of those lost hit points, keeping a character from being unconscious or die.

The amount of healing is determine by the caster’s level and the level of the spell slot use. At its base level, the spell heals 1d8 hit points, plus the caster’s spellcasting ability modifier. For example, if a level 1 character with a +3 spellcasting ability modifier casts Cure Wounds using a 1st-level spell. They would roll 1d8 and add 3 to the result.

It’s important to note that the spell can be cast at higher levels by using higher-level spell slots. This increases the amount of healing given. For example, if the same level 1 character above cast using a 2nd-level spell slot. They would roll 2d8 and add 3 to the result. 

One of the great things about Cure Wounds 5E is that it’s a touch spell. This means that the caster must touch the creature they wish to heal. However, it also means that they can use the spell on themselves if they need to. This can be especially useful if the character is in a tight spot and needs to heal quickly.

How to Cast Cure Wounds 5E?

Casting Cure Wounds in D&D 5E is a simple process that involves the following steps:

Step 1: Choose a target

The first step is to decide which creature you want to heal. Cure Wounds can be cast on any creature within your reach, including yourself. Remember that the spell requires a touch, so you’ll need to be close enough to physically touch the target.

Step 2: Spend an action to cast the spell

To cast Cure Wounds, you need to use your action on your turn. You cannot cast it as a bonus action or reaction, so plan accordingly.

Step 3: Roll the dice

After you’ve declare your target and use your action to cast the spell. Roll the dice to determine the amount of healing. The base healing for the spell is 1d8 plus your spellcasting ability modifier. If you have a +3 spellcasting ability modifier and you cast Cure Wounds using a 1st-level spell slot, roll 1d8 and add 3 to the result.

Step 4: Apply any additional effects

If you cast the spell using a higher-level spell slot, you’ll roll additional dice for each slot level above 1st. For instance, if you cast Cure Wounds using a 3rd-level spell slot, roll 3d8 plus your spellcasting ability modifier.

Some classes and subclasses may have features that enhance the effects of Cure Wounds. For instance, the Life Domain Cleric gains a feature that increases the amount of healing given by their healing spells. Check your character’s class features to see if they offer any bonuses or enhancements to Cure Wounds.

Step 5: Enjoy the healing!

Once you’ve roll the dice and apply any additional effects, the target creature regains hit points equal to the amount roll on the dice. This healing can keep them alive in combat or restore their health after taking damage from environmental hazards.

By following these steps, players can use Cure Wounds effectively to heal themselves and their allies in D&D 5E.

Limitation of Cure Wounds 5E

Cure Wounds is a powerful healing spell, but it has some limitations that players should be aware of. Here are some of the main limitations of the spell:

Limited Range

Cure Wounds has a range of touch. This means that you need to be physically close to the target creature to cast the spell. This can be problematic if the target is far away. Additionally, if you’re unable to reach them due to obstacles or other factors.

Limited Number of Uses

Cure Wounds is a 1st-level spell that requires a spell slot to cast. You have a certain amount of spell slots. This means that you can only cast the spell a certain number of times per day. If you run out of spell slots, you won’t be able to cast the spell again. Unless and until you take a long rest and regain your spell slots.

Certain Amount of Healing

The amount of healing given by Cure Wounds is certain by the spell’s dice roll and your spellcasting ability modifier. While this can be a significant amount, it may not be enough to fully heal a severely injured creature. Additionally, the amount of healing may not be enough to keep a creature alive in combat if they’re taking a lot of damage.

Vulnerable to Counter Spells

Cure Wounds can be counter by an enemy caster who uses the Counter Spell. If an enemy successfully counters your Cure Wounds spell, you’ll waste your action and spell slot without providing any healing.

No Effect on Undead and Constructs

This spell only works on living creatures, which means it has no effect on undead or constructs. If you’re facing enemies that are constructs, you’ll need to use other spells or abilities to defeat them.

Despite these limitations, it is a useful spell that can be a lifesaver in many situations. As long as players are aware of its limitations and use it strategically. Cure Wounds can be a valuable addition to any adventurer’s spell list.


Cure Wounds 5E is a critical spell for any D&D party that needs healing. While it has limitations, it is still an effective spell for restoring hit points to wounded creatures. By understanding how the spell works and its limitations, players can use Cure Wounds effectively to keep their party alive and healthy during their adventures. Read this article if you want to learn all about this amazing spell in depth.

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