How Has Online Entertainment Evolved?

Online Entertainment

In recent decades, the power of computing technology has improved at an almost exponential rate. Computers only a few decades ago could not process the high volumes of data that are needed to run the latest triple-A gaming titles as processors, graphics cards, and the memory requirements that were required simply were not present. In recent years, mid-range computers are now commonly produced that hold over a terabyte of storage (via RAM) and can undertake advanced graphics operations whilst displaying video and images in high resolution or even 4K. In addition, millions of consumers now have access to super-fast fibre optic internet connections that allow pages and applications to run with minimal delay. The rise in computing and tech power has allowed a true evolution of online entertainment to take place. In this article, three examples of advances in online entertainment will be discussed.

The Rise of Online Casinos

It is widely recognized that the first online casinos were made available in 1994. The free trade and processing act made these forms of entertainment legal and, after this period, there was a dramatic increase in the number of venues online. However, early online casinos were basic in terms of their design and the quality of games that were available to customers. In the 90s, internet speeds were significantly slower than today and dial-up internet access was still commonplace in-home usage. Thanks to the rise in internet access speeds and more powerful tech devices, gamers can now access more authentic and realistic gaming experiences that mimic those of traditional brick-and-mortar establishments. Click on this page to see examples of some of the best modern casinos that are available today. Put simply, as the online tech available at casinos has improved, so too has the overall gaming experience, which has led to a dramatic increase in the popularity of this form of online entertainment.

Streaming Video Services with Machine Learning

It is estimated that 85% of Americans have access to one or more forms of video streaming service that they use to enjoy viewing the latest films and TV series. Globally, the streaming industry is expected to be worth over $330 billion at the end of this decade. In the early days of streaming services, higher-definition video could not be downloaded effectively due to the bandwidth requirements of this amount of data. Today, 4K video streaming is now a reality for millions of consumers. In addition, streaming companies, such as Netflix, now use a range of machine learning techniques so that they can offer bespoke film and TV recommendations to their customers based on their viewing history.

VR Entertainment

The rise of virtual reality entertainment has been rapid in the last five years. Consumers can now purchase dedicated VR headsets, such as the Oculus Quest 2, that offer self-contained gaming and entertainment experiences. Full VR worlds can be explored which provides a greater level of immersion than traditional forms of gaming. In addition, there are now a growing number of films that are being produced with virtual reality capabilities that provide a cinema experience that is far superior to simply watching a film on a large screen.

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